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Flash Reviews: 42
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All Flash Reviews
42 Reviews | 3 w/ Responses
Pink August. This is a parody of a parody so if he copied what the original parody parodied this would be an unoriginal parody and thus he had to find a way to parody the parody and- this is just going to go on forever so i'll stop.
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To everyone out there, i'm pretty sure he said "Naruto" and "Rasengan" wrong at the end on purpose.
Great dub, I never did watch the show though. Some more awesome stuff egoraptor.
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While I did like the animation, I didn't think it was desrving of the NG tank awards. It was a wee bit boring in some parts. Still a great animation, though.
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"Comes out a couple days before my B-Day!"
This is awesome, it it coming out 3 days before my b-day. A great before B-Day present :D
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Well, I have to say, this game isn't anything short of amazing, and I love to play it. I think the level save feature is cool, but I wish you could have taken it a bit...further. In the later levels, even though I knew what to do, I would mess up once and have to restart RIGHT from the beggining. It was really frustrating to spend like 7 minutes on a puzzle, and just as you are about to beat it you died.
Like I said, this flash is amazing, fun to play, and a near perfect 2d emulation of portal. But, like I said before, it is lacking a checkpoint feature which would have made the game a lot better. Don't get me wrong, i'm not a flash artist, and im sure coding some kind of "checkpoint" feature into the game would have taken awhile. I praise the level save feature very much as I doubt anyone would finish this game in one sitting, but the having to restart the level thing bugs me.
Well, for most levels it isn't that bad, but on the long, later levels, you will get extremely frustrated when you die just as you are about to finish the puzzle, causing you to try it a lot of times. But, really, I found nothing else wrong with the flash. Heck, technically there is nothing wrong with the flash, the checkpoint feature which I crave for is just one of my desires, so technically nothing is truly wrong with the flash.
Something else that slightly annoyed me was the fact when you picked up an object it wobbled back and forth, so sometimes it was kinda hard to put it on a button, but this was a minor thing that didn't bug me mutch.
Okay, I seem to have been very negative this review, so I will address some of the good points. While there wasn't that much music to listen too, I thought it was pretty catchy and fit pretty well with the surroundings. I personally thought that fighting the turrets was enjoyable for the most part, but in the cases where you just had to rush up to it and pick it up, sometimes it wouldn't pick it up causing a quick death(whoops, sorry, going into negatives again.)
As said before, it perfectly captured the idea of Portal and put it in 2d form. As a huge fan of Portal, I was at first kinda confused as to the different colors of the portals from the game(blue and orange contrast to blue and yellow) but this didn't bother me whatsoever and certainly didn't detract any fun from the game.
I thought the new additions to the game that you didn't see in portal was pretty cool, such as the falling down spike walls(unfortunate they only appeared in a couple levels, the really made your adrenaline rush trying to escape in time.)
Truthfully, the only thing that really differenciated it from Portal(aside from the 2d/3d difference) was the fact that this games "Glados" was devoid of humor. But, I actually thought this is better than if you would have put humor in this game, considering that trying to copy Glados's humor would be hard and would seem pretty unoriginal.
Well, if you are the"I don't like to read" type, I will sum it up for you;
I enjoyed the game greatly and thought it was a near perfect replica of Portal, and my only minor quip was the fact that there wasn't an in level checkpoint system, but this was mostly made up for by the fact most levels didn't really require it and you had a save system. In other words, great job and I look forward to your work in the future. Nice Job.
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I loved this game so much, I orgasmed when I was done playing it. It was that awesome. I never did use the flamethrower(I suppose I should try it) but I found the spread missle combo to be complete death ownage. I liked how you could fuse weapons together, and i have to say I was a bit suprised when that huge boss came out of nowhere. But, I like games like this(castle crashing the beard :D). If you guys think this is hard, I am very dissapointed. It was actually pretty easy, beat it on my first try. After you beat the UFO, it gets a LOT easier. Happy Pico Day!
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I have nothing against anime, and I think that it is pretty cool, but to begin with, it is supposed to be video game characters, not anime characters. Other than that, it looks good, and, who knows, the anime characters might be pretty fun to play as. Well, good luck!
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If a made a movie about the holocaust where millions of people died or about the smallpox epidemic everyone would laugh, but no, when 31 kids get killed(considering how money soldiers die in Iraq everyday) and some guy makes a flash about it it's wrong. I mean, we play games and watch movies based on other real events of people getting killed but noone cares then? You guys are plain stupid, getting pissed over a freaking cartoon. Dude, keep making movies like this, don't listen to what people say.
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That was like an acid trip..... I didn't really enjoy the music though.
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Heh, that was awesome! I wonder how many people got the Ness joke?(if you didn't, in Mother 2[known as Earthbound in US) the last boss's speech was based of a childhood traumatic event the creater of Mother had. He accidentaly stumbled into a porn theater during a rape scene, and based the speech off of what he heard during the scene for some reason). Being a huge Nintendork, I thought all of these were hilarious.
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